If you were coerced to have sex with one (1) anime girl who would be your choice?
>>286060714>>>/pol/
Do you wish you were in his shoes?
>>733131796What is the point of making clickbait on 4chan?
A game can drown you in content and still ask very little of you strategically, because most of that content is interchangeable, untelegraphed, or functionally reduced to "hope the run hands you something usable." Mewgenics leans hard into sheer volume as a selling point. The dirty secret is that huge libraries often force designers into one of two bad outcomes: either specific pieces become mandatory (so runs hinge on lottery pulls), or the pieces blur together so any reasonable pick works and drafting becomes less meaningful. The massive diversity can work against player agency, with items and skills becoming similar enough that early on it can feel like it might not really matter which one you choose, because most slightly reasonable choices perform about the same. And when the game does try to make individual pieces matter, it often does it by injecting more randomness rather than sharper constraints. RNG can make or break a run, how minimal rerolls are, and how you can end up with a carefully bred cat still getting a streak of bad offerings. Further: basic information is not surfaced cleanly, including item set bonuses that you may not even realize exist for hours because the game does not clearly tell you what belongs to a set. That is not complexity, it is opacity stapled to variance, with the player doing bookkeeping and archaeology while the run continues to move.Even shills of Mewgenics here tend to describe its tactical layer as comparatively straightforward and its big moments as chaos-driven: Battles are not deeply intricate puzzles, and turning points often come from randomized elements or unpredictable behaviors. That is the blueprint for bloat: the game keeps you playing because there is always another weird interaction around the corner, not because the underlying decision space is consistently tight and demanding.
>>733129997>born too late for golden age 4chan, born just in time for shitposting to be outsourced to AIdamn
>>this thread has been going on for however many years now without any fucking sign of stopping, let alone janny intervention>It depresses me how many normalsubhumans there are on this site and how much they're propped up by the insufferable, incompetent mod team.>If all of that is fucking true then why are you here? This site was created specifically to keep the other aliens out, and now they're here, in fact they are the ones sitting in the throne room that the old nobility used to fill. And now they want to fucking claim it was all their idea. This is bad.>In short, get bent normalnigger.>Is this what normalsubhumans do all day? Think about sex and women? What a pathetic, lowly existence.>You are subhumans. And I am definitely qualified to call you that, because I am a superhuman. I self studied PhD-level mathematics at 16 and was valedictorian in high school. I would've crossed that bar twice if my retarded, envious college "friends" didn't intentionally sabotage me. But who said that told you anything about me? It's more saying something about them.>Anyways, this thread is pathetic. All of you are worms. You deserve my pity but I will only give you disdain. At least be grateful I give you attention at all.>The reason why you are subhuman is because women are only attracted to subhumans. The unintelligent, the brutish, the impulsive, the deformed, etc. All of the overmen I've met in my life have been squarely single. But not only the ones I've met. Definitely not. Pick a random mathematics savant, a world leader, a chess grandmaster, etc. There is an overwhelming probability he will be single. That is why we exist in separate realms, separate divisions of the human experience. We are 2 alien civilizations that cannot talk to eachother.These essentially summarize my views on this topic, and pretty well too.
Where have you got this idea that 4chan has a rule, or has ever had a rule, banning normies? It's always been a cultural norm here but never a formal thing. Mods and Jannies have never made a habit of deleting threads for "cultural" violations.
Someone around here claimed that early Famicom/Japanese games were copied from apple ii games, but that doesn't make any sense.Apple didn't officially do business in Japan until 1983, so all machines sold prior to 1983 would have been imports from the US. The yen was weak at the time and importing wasn't as easy as it is today where anyone can do it easily thanks to the internet, so the Apple II was VERY expensive in Japan. It would have been cheaper to buy a Japanese computer, and many of the computers on the market in Japan at the time had better specs than the Apple ii. The NEC PC-8001 was better than an Apple II when it released in 1979, and judging by the sales listings in scans of old Japanese magazines an Apple II at that time would have been around 2.5 times the cost of a PC-8001.Even in 1983 when Apple officially started doing business in Japan and the Apple II received some upgrades (also when Famicom released) it still doesn't make sense. It's true that Apple officially doing business slashed the prices of the Apple II in Japan, but looking at the Apple ads in old issues of I/O from 1984 it was still extremely expensive to buy an Apple II, it would have been a luxury purchase, and one that wouldn't make any logical sense since the Japanese home computer market evolved past the PC-8001. In 1983 you could get a Sharp X1 AND a PC-6001mk1 AND an MSX and it still would have been cheaper than buying an Apple II ! And better specs (except maybe the MSX)It's clear that Famicom devs started out on Japanese computers, especially if you know anything about the early devs like HAL, Hudson, Falcom, Koei, etc.Do you really expect me to believe that employees at a NINTENDO were importing Apple II's and playing American games when they could have just gone to their local electronics shop and gotten a superior Japanese computer for a fraction of the cost? That's a schizo theory if I've ever heard one.
>>12389216>4chan's resident lying pedophile destroyed in his own thread.. again: the threadi wonder what other fantasy stories this schizo loser has to share? maybe nba jam arcade machine was written using a commodore c64?
Why are they the worst aspects of any ttg battle system?
>>97490584See >>>/vg/snk
>ALL MALE PHILOSOPHERS ARE...LE DUMB!!!keep your greasy foid mits off philosophy then
>>83933593>4chan users asserting intellectual and moral superiority What? Where did you hear this? In reality most of the content here is mediocre. The number of all kinds of incels (people farthest from Nietzsche) is so large that normal people don't come here
Hello /g/,We asked 2 questions in separate threads:>1. How do we stop spam without JavaScript and adding friction to the anonymous posting process>2. How do we stop CP spam without relying on an external dependency (like a big corporation's API)?I am the operator of Cy-X.net and I believe I have conquered the top problems that plague anonymous discussion boards in current year.I solved the (Child) porn problem by deploying a lightweight vision model that routinely scans all newly uploaded attachments and rates them on a NSFW score from 0 to 1.0.If the NSFW score is equal to or above 0.80, the attachment is flagged and blocked. Moderators are able to manually mark attachments as exempt if the model made a mistake.This effectively prevents people (federal agents?) from posting child porn and immediately reporting it to law enforcement/hosting providers while you or your moderators are asleep. You can argue in court or to your hosting provider that you have taken steps to fight child porn distribution on your site by employing a system like this.I solved the spam problem by implementing several layers of dynamic rate limits. Most websites rely on IP bans, CAPTCHAs, and JavaScript to keep spammers out. That adds friction for real users and doesn't work against distributed botnets. Instead, I have implemented a system that would let anonymous posting stay friction‑free 99% of the time, but when a flood of garbage appears, it slows to a trickle automatically.Are there other imageboards or discussion websites that have implemented this kind of approach? This only took me 3-4 days to do and I am already seeing fantastic results.
>>108157553>upload CSAM + instant report has been confirmed an issue by b4k, sharty and even the keeweefarmsthat's not the fbi doing it to kf and the sharty, that's a specific guy who also spamed CP on 4chan.
The Home of Doerot & Kriselle.Family Hunting Trip Edition>Relive The Doerot:https://desuarchive.org/trash/search/subject/%2Fdoe%2F/>Temporary Gallery:https://mega.nz/folder/TGJRwabb#r86F4JdQw54UBpO_j2OPEA>Doe Ficshttps://rentry.co/DoeRecs>Doegame:https://deltarune.com/>Childhood's End & Heartbeat At Midnight VNs:https://balsamianxxx.itch.io/childhoods-endhttps://balsaminaxxx.itch.io/heartbeat-at-midnight>/doe/ AUtism Synopses & Collections (backup):https://archive.ph/nyMEt#selection-75.0-201.27>Last Doerot:https://desuarchive.org/trash/thread/81185948/
>>81212166I haven't had time to sit down and sort my folders in years so all of 4chan images I save go into the same filter which has like 30000 images at the moment. Here's a few does I found next to each other, ignore the random meme
Previous:>>1953832Your source of the juiciest dramas about gacha games. Anything goes---your sentiment about the gacha industry, schizo takes, conspiracy theories, MTL screenshots from obscure Chinese forums, or just random gacha related topics that don't fit in a specific general.
>everyone but 4chan contrarians thinks the story in endfield is awfulwhy do people try so hard to be different